Post by tropicaleus on Sept 22, 2007 14:44:12 GMT -5
Post descriptions for items in the game.
HP/PP items:
Potion:
An item that is made for all Pokémon. It recovers 20HP of any pokémon.
Super Potion:
An item that is made for all Pokémon. It recovers 50HP of any pokémon.
Hyper Potion:
An item that is made for all Pokémon. It recovers 200HP of any pokémon.
Max Potion:
An item that is made for all Pokémon. It recovers all HP of any pokémon.
Level/stat raisers:
Rare Candy:
A sweet blue candy that raises the pokémons level by one stage.
Sweet Candy:
A very rare candy that raise the pokémon's level by two to five. It's level will go up higher if its freindship level is high.
Bitter candy:
Raises Frustration's attack without lowering happiness. (It also lowers return's attack)
Spicy Candy:
A rare candy that raises the pokémon's speed by 2-5 levels. It's speed will go up if the pokémon has full HP.
Status healers:
Antidote:
Cures the poison status affect of one pokémon.
Awakening:
Awakens one pokémon from the sleep status effect.
Paralyze Heal:
Cures the Paralyze status affect of one pokémon.
Burn Heal:
Cures the burn status effect of one pokémon.
Ice Heal:
Defrosts one pokémon with the frozen status effect.
Full Heal:
Cures one pokémon of any status effect.
Heal Powder:
A bitter tasting powder that cures one pokémon of any status effect.
Lava Cookie:
Cures any status effect of one pokémon.
Poké balls:
Poké Ball:
A ball used to catch pokémon in the wild. It has a shape of a capsule.
Great Ball:
A ball used to catch pokémon in the wild. It is stronger than a Poké ball.
Ultra Ball:
A ball used to catch pokémon in the wild. It is stronger than a Great Ball.
Master Ball:
A ball used to catch pokémon in the wild. It may catch every pokémon without fail.
Premier Ball:
A ball used to catch wild pokémon. It has the same catch rate as a pokéball.
Repeat Ball:
A ball used to catch wild pokémon. It is more effective on pokémon caught before.
Timer Ball:
A ball used to catch wild pokémon. It gets more effective the more turns have passed in battle.
Safari Ball:
A ball used to catch wild pokémon in the Safari Zone. It can only be used there.
Dive Ball:
A ball used to catch wild pokémon. It has a higher catch rate if used underwater.
Nest Ball:
A ball used to catch wild pokémon. It is more effective on lower level pokémon.
Net Ball
A ball used to catch wild pokémon. It has a higher catch rate if used to capture Bug and Water type pokémon.
Forest Ball:
A ball used to catch wild pokémon. It has a higher catch rate if used to capture Grass or Poison type pokémon.
Spirit Ball:
A ball used to catch wild pokémon. It has a higher catch rate if used to capture Dark or Ghost type pokémon.
Flame Ball:
A ball used to catch wild pokémon. It has a higher catch rate if used to catch Fire type pokémon.
Luxury Ball:
A ball used to catch wild pokémon. It increases the caught pokémon's happiness.
Battle items:
Evolution Items:
Moon Stone:
A stone that evolves certain species of pokémon. It is as dark as the night.
Fire Stone:
A stone that evolves certain species of pokémon. It is colored orange and red.
Thunderstone:
A stone that evolves certain species of pokémon. It has a thunderbolt shape on it.
Water Stone:
A stone that evolves certain species of pokémon. It has a bluish-color on it.
Leaf Stone:
A stone that evolves certain species of pokémon. It has a leaf-shaped pattern on it.
Sun Stone:
A stone that evolves certain speciesof pokémon. It is as bright as the sun.
Hold Items:
Everstone:
Prevents a pokémon evolving if it is holding it.
Key items:
Room Key:
A passcard used to get into the Signal City Hotel. It has a picture of a fancy S.
HP/PP items:
Potion:
An item that is made for all Pokémon. It recovers 20HP of any pokémon.
Super Potion:
An item that is made for all Pokémon. It recovers 50HP of any pokémon.
Hyper Potion:
An item that is made for all Pokémon. It recovers 200HP of any pokémon.
Max Potion:
An item that is made for all Pokémon. It recovers all HP of any pokémon.
Level/stat raisers:
Rare Candy:
A sweet blue candy that raises the pokémons level by one stage.
Sweet Candy:
A very rare candy that raise the pokémon's level by two to five. It's level will go up higher if its freindship level is high.
Bitter candy:
Raises Frustration's attack without lowering happiness. (It also lowers return's attack)
Spicy Candy:
A rare candy that raises the pokémon's speed by 2-5 levels. It's speed will go up if the pokémon has full HP.
Status healers:
Antidote:
Cures the poison status affect of one pokémon.
Awakening:
Awakens one pokémon from the sleep status effect.
Paralyze Heal:
Cures the Paralyze status affect of one pokémon.
Burn Heal:
Cures the burn status effect of one pokémon.
Ice Heal:
Defrosts one pokémon with the frozen status effect.
Full Heal:
Cures one pokémon of any status effect.
Heal Powder:
A bitter tasting powder that cures one pokémon of any status effect.
Lava Cookie:
Cures any status effect of one pokémon.
Poké balls:
Poké Ball:
A ball used to catch pokémon in the wild. It has a shape of a capsule.
Great Ball:
A ball used to catch pokémon in the wild. It is stronger than a Poké ball.
Ultra Ball:
A ball used to catch pokémon in the wild. It is stronger than a Great Ball.
Master Ball:
A ball used to catch pokémon in the wild. It may catch every pokémon without fail.
Premier Ball:
A ball used to catch wild pokémon. It has the same catch rate as a pokéball.
Repeat Ball:
A ball used to catch wild pokémon. It is more effective on pokémon caught before.
Timer Ball:
A ball used to catch wild pokémon. It gets more effective the more turns have passed in battle.
Safari Ball:
A ball used to catch wild pokémon in the Safari Zone. It can only be used there.
Dive Ball:
A ball used to catch wild pokémon. It has a higher catch rate if used underwater.
Nest Ball:
A ball used to catch wild pokémon. It is more effective on lower level pokémon.
Net Ball
A ball used to catch wild pokémon. It has a higher catch rate if used to capture Bug and Water type pokémon.
Forest Ball:
A ball used to catch wild pokémon. It has a higher catch rate if used to capture Grass or Poison type pokémon.
Spirit Ball:
A ball used to catch wild pokémon. It has a higher catch rate if used to capture Dark or Ghost type pokémon.
Flame Ball:
A ball used to catch wild pokémon. It has a higher catch rate if used to catch Fire type pokémon.
Luxury Ball:
A ball used to catch wild pokémon. It increases the caught pokémon's happiness.
Battle items:
Evolution Items:
Moon Stone:
A stone that evolves certain species of pokémon. It is as dark as the night.
Fire Stone:
A stone that evolves certain species of pokémon. It is colored orange and red.
Thunderstone:
A stone that evolves certain species of pokémon. It has a thunderbolt shape on it.
Water Stone:
A stone that evolves certain species of pokémon. It has a bluish-color on it.
Leaf Stone:
A stone that evolves certain species of pokémon. It has a leaf-shaped pattern on it.
Sun Stone:
A stone that evolves certain speciesof pokémon. It is as bright as the sun.
Hold Items:
Everstone:
Prevents a pokémon evolving if it is holding it.
Key items:
Room Key:
A passcard used to get into the Signal City Hotel. It has a picture of a fancy S.